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AI Insights · Timothy · April 2025

Top Basketball Games Performance in Sweden: Q1 2025

Explore the performance of the top 5 basketball games in Sweden during Q1 2025, with insights on downloads, revenue, and active users.

Top Basketball Games Performance in Sweden: Q1 2025

In the first quarter of 2025, the performance of the top basketball games in Sweden showcased varying trends in downloads, revenue, and active user engagement. This data, sourced from Sensor Tower, provides valuable insights into the app market.

Basket Battle by SUPERSONIC STUDIOS LTD saw a gradual decline in weekly downloads, starting from 1.4K and ending at around 468. Its weekly revenue fluctuated, peaking at $9 in mid-March. Active users also decreased from 14.7K to 10.5K over the quarter.

The NBA 2K Mobile Basketball Game from 2K experienced a steady weekly download rate, ranging from 284 to 139. Revenue peaked at $297 in February, while active users slightly declined from 763 to 561 by the end of March.

Electronic Arts’ NBA LIVE Mobile Basketball maintained moderate weekly downloads, ending the quarter at 147. Revenue showed a significant peak at $191 in late February, and active users decreased from 2.4K to 1.5K.

Bounce Dunk - basketball game by SayGames LTD had a consistent download pattern, starting at 229 and dropping to 88. Revenue was minimal, with a brief increase in March. Active users hovered around 1.7K throughout the quarter.

Lastly, Hoop World 3D by TapNation saw a small increase in weekly downloads mid-quarter, peaking at 341. Active users initially rose to 588 in January before declining to 311 by March.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025